Alright, take a close look. There’s something not quite right about this picture of a brand-new Nissan GT-R luxuriating in a rather fancy garage. Any ideas?
The answer is simple: it’s not real. It’s a still shot from the upcoming Forza 5, for the XBox One gaming platform. TTAC isn’t the right place to get your Forza news; our friends at Jalopnik have typically had some sort of sponsored-content deal with them. Your humble E-I-C’s newest videogame console is a PS2 and it’s been in a box, in the basement, since 2008. I was playing “Guitar Hero” one day and I realized, “Hey, I could be spending this time playing my actual guitar.” That was the end of my gaming career.
While it’s certainly more rewarding to play John Mayer tunes for an audience of inebriated single mothers at some local bar than it is to play Guitar Hero in one’s living room, the dividing line between fantasy and reality in the racing world is slightly fuzzier. Even those of us who can afford a new GT-R, which is one thing, and afford to run it on a track, which is another, can’t afford to wreck a dozen of them in a day trying to find a faster line around a track in Japan. Even if the money’s no object, the risk is nontrivial.
For that reason, a lot of gearheads spend more time on the virtual racetrack than the real one, as do Formula One pilots and many well-funded “gentleman drivers” in prototype classes. Practice and visualization are critical when test time is limited. Will Forza 5 be useful to those of us who only get out to a track a few times a year? I don’t know, but I do know this: it looks good.