2021 Ford F-150 Rockets Into Esports
The 2021 Ford F-150 has a plethora of parts and accessories available, but none like a rocket booster that comes with a virtual version of Ford’s best-seller.

Electronic Arts Outruns Take-Two in Codemasters Race
Electronic Arts said it had reached an agreement to buy Codemasters in a deal worth $1.2 billion, beating rival video games maker Take-Two Interactive Software to the finish line for the British company.

Review: Test Drive Unlimited 2
Test Drive Unlimited 2 (TDU2) is the latest pistonhead-oriented video game, a genre I’ve enjoyed since Test Drive first arrived in 1987. My PS3 usually spins two amazing time wasters: Gran Turismo 5 (GT5) for sheer hotshoe geekiness and the Grand Theft Auto series (GTA) for snark, storyline and reality-blurring gameplay. TDU2 sets out to blend elements of both, making it unique and intriguing in concept alone. But does the promise of a game that’s less serious than GT5 but more car-focused than GTA work in practice?

Review: Gran Turismo 5
Dr. Jekyll and Mr. Hyde. Time and time again, it’s the comparison that kept occurring to me as I played Gran Turismo 5 on my PS3. The fruit of years – and years of development, Sony’s Forza-killer was finally bestowed upon us this November. Befitting its immense gestation period, the game is a mix of out-dated user interfaces and standard cars and tracks, a sublime driving engine, and incredible detail on some of the newer premium cars. Originally targeted at Forza Motorsport 2, it came out after Forza 3, and it plays like something in between the two.

Videogame Review: Gran Turismo 5 Prologue (GT5P)
Before landing a part-time gig as an automotive test monkey, I cut my teeth driving virtual cars on Gran Turismo 4 (GT4). Developer Polyphony Digital’s attention to detail was startling. You could/can feel subtle differences between ostensibly similar cars, such as an ’89 and a ’93 Mazda Miata (hint: chassis rigidity on the older car sucks). Sure, GT4’s artificial intelligence was a joke. And the lack of damage was mildly disappointing. But it was a great game, except for the understeer . . . the terminal bloody understeer.

Videogame Review: Midnight Club LA
Now that the Need For Speed franchise has definitively and conclusively jumped the shark, Rockstar’s Midnight Club has emerged as the standard-bearer for street racing games. Enter the newest edition: Midnight Club: LA. The recipe for this one was deceptively simple: take the GTA IV driving engine, enhance it to reflect different (i.e. real) cars, stick the driver in yet another trendy city-– this time LA– and let him get into as much trouble as possible. On the whole, Midnight Club picks up right where NFS Carbon left off (let’s pretend ProStreet and Undercover never happened). It’s a fun, arcade-style game, but it’s not without its flaws.

Videogame Review: Grand Theft Auto IV

Videogame Review: Need for Speed ProStreet

Product Review: Forza Motorsport 2 for Xbox360

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