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	<title>Comments on: Videogame Review: Need for Speed ProStreet</title>
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	<link>http://www.thetruthaboutcars.com/videogame-review-need-for-speed-prostreet/</link>
	<description>The Truth About Cars is dedicated to providing candid, unbiased automobile reviews and the latest in auto industry news.</description>
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		<title>By: jake96</title>
		<link>http://www.thetruthaboutcars.com/videogame-review-need-for-speed-prostreet/comment-page-1/#comment-1520983</link>
		<dc:creator>jake96</dc:creator>
		<pubDate>Sat, 08 Aug 2009 00:18:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.thetruthaboutcars.com/?p=187742#comment-1520983</guid>
		<description>im very confused with this. ive read the book and i still cant figure this out. i made a 65 pontiac gto witch is my dream car and i cant even play it. how do i play it??</description>
		<content:encoded><![CDATA[<p><!-- google_ad_section_start -->im very confused with this. ive read the book and i still cant figure this out. i made a 65 pontiac gto witch is my dream car and i cant even play it. how do i play it??<!-- google_ad_section_end --></p>
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		<title>By: spinjack</title>
		<link>http://www.thetruthaboutcars.com/videogame-review-need-for-speed-prostreet/comment-page-1/#comment-1130091</link>
		<dc:creator>spinjack</dc:creator>
		<pubDate>Thu, 08 Jan 2009 18:06:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.thetruthaboutcars.com/?p=187742#comment-1130091</guid>
		<description>Interesting that the &quot;serious&quot; ProStreet can&#039;t hang with Gran Turismo or Forza, especially when you consider that Gran Turismo and Forza are basically arcade games compared to the truly serious simulators such as GTR, Live for Speed, and iRacing.</description>
		<content:encoded><![CDATA[<p><!-- google_ad_section_start -->Interesting that the &#8220;serious&#8221; ProStreet can&#8217;t hang with Gran Turismo or Forza, especially when you consider that Gran Turismo and Forza are basically arcade games compared to the truly serious simulators such as GTR, Live for Speed, and iRacing.<!-- google_ad_section_end --></p>
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		<title>By: AJ</title>
		<link>http://www.thetruthaboutcars.com/videogame-review-need-for-speed-prostreet/comment-page-1/#comment-1051161</link>
		<dc:creator>AJ</dc:creator>
		<pubDate>Tue, 16 Dec 2008 17:57:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.thetruthaboutcars.com/?p=187742#comment-1051161</guid>
		<description>&lt;em&gt;NickR : 
December 16th, 2008 at 12:12 pm 

I’d prefer a lengthy gallery of the girl featured in the cover art. Sorry, but I don’t play these games so that’s the part that interests me. And the box just isn’t enough.&lt;/em&gt;

And also include that RX-7!

I&#039;m also with you about playing video games. I think my wife was hinting about getting me a Play Station for Christmas, however I just do not have the time anymore. I&#039;d rather spend that money on a real vehicle (like my Jeep).</description>
		<content:encoded><![CDATA[<p><!-- google_ad_section_start --><em>NickR :<br />
December 16th, 2008 at 12:12 pm </p>
<p>I’d prefer a lengthy gallery of the girl featured in the cover art. Sorry, but I don’t play these games so that’s the part that interests me. And the box just isn’t enough.</em></p>
<p>And also include that RX-7!</p>
<p>I&#8217;m also with you about playing video games. I think my wife was hinting about getting me a Play Station for Christmas, however I just do not have the time anymore. I&#8217;d rather spend that money on a real vehicle (like my Jeep).<!-- google_ad_section_end --></p>
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		<title>By: NickR</title>
		<link>http://www.thetruthaboutcars.com/videogame-review-need-for-speed-prostreet/comment-page-1/#comment-1050822</link>
		<dc:creator>NickR</dc:creator>
		<pubDate>Tue, 16 Dec 2008 17:12:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.thetruthaboutcars.com/?p=187742#comment-1050822</guid>
		<description>I&#039;d prefer a lengthy gallery of the girl featured in the cover art.  Sorry, but I don&#039;t play these games so that&#039;s the part that interests me.  And the box just isn&#039;t enough.</description>
		<content:encoded><![CDATA[<p><!-- google_ad_section_start -->I&#8217;d prefer a lengthy gallery of the girl featured in the cover art.  Sorry, but I don&#8217;t play these games so that&#8217;s the part that interests me.  And the box just isn&#8217;t enough.<!-- google_ad_section_end --></p>
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		<title>By: Ronman</title>
		<link>http://www.thetruthaboutcars.com/videogame-review-need-for-speed-prostreet/comment-page-1/#comment-1049722</link>
		<dc:creator>Ronman</dc:creator>
		<pubDate>Tue, 16 Dec 2008 08:33:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.thetruthaboutcars.com/?p=187742#comment-1049722</guid>
		<description>well i&#039;m a fan of the NFS franchise, but i must say, as much as i enjoyed the rampaging in the underground and carbon games, nothing comes close to the difficulty and vehicle damage of the NFS 5 Porsche unleashed. 

I havent played pro street yet, but if they are trying to get to GT standards, they have a very long way to go, i&#039;d prefer if they&#039;d stay where they are and keep it fun.</description>
		<content:encoded><![CDATA[<p><!-- google_ad_section_start -->well i&#8217;m a fan of the NFS franchise, but i must say, as much as i enjoyed the rampaging in the underground and carbon games, nothing comes close to the difficulty and vehicle damage of the NFS 5 Porsche unleashed. </p>
<p>I havent played pro street yet, but if they are trying to get to GT standards, they have a very long way to go, i&#8217;d prefer if they&#8217;d stay where they are and keep it fun.<!-- google_ad_section_end --></p>
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		<title>By: Alexdi</title>
		<link>http://www.thetruthaboutcars.com/videogame-review-need-for-speed-prostreet/comment-page-1/#comment-1049581</link>
		<dc:creator>Alexdi</dc:creator>
		<pubDate>Tue, 16 Dec 2008 07:14:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.thetruthaboutcars.com/?p=187742#comment-1049581</guid>
		<description>I&#039;ve always felt that the original Need For Speed was the best of the series. The car modeling is actually better than that of every NFS except for &quot;Porsche Unleashed,&quot; the fifth version. It has cops, traffic, and legitimately interesting segment courses. And it&#039;s still fun to play even now, 13 years after it was released. I really wish they&#039;d go back to the original formula.</description>
		<content:encoded><![CDATA[<p><!-- google_ad_section_start -->I&#8217;ve always felt that the original Need For Speed was the best of the series. The car modeling is actually better than that of every NFS except for &#8220;Porsche Unleashed,&#8221; the fifth version. It has cops, traffic, and legitimately interesting segment courses. And it&#8217;s still fun to play even now, 13 years after it was released. I really wish they&#8217;d go back to the original formula.<!-- google_ad_section_end --></p>
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		<title>By: niky</title>
		<link>http://www.thetruthaboutcars.com/videogame-review-need-for-speed-prostreet/comment-page-1/#comment-1049501</link>
		<dc:creator>niky</dc:creator>
		<pubDate>Tue, 16 Dec 2008 06:23:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.thetruthaboutcars.com/?p=187742#comment-1049501</guid>
		<description>Underground&#039;s slot-racer drags had you avoiding obstacles, jumping jumps and blocking other cars. This one&#039;s an honest-to-goodness straight-up drag. Which is why it&#039;s boring.

I played ProStreet all of once. It&#039;s completely pointless, simply because it&#039;s no patch on Forza or Gran Turismo, except for drift, and you can&#039;t enter all the cars in drift. Free-roam was the only reason ever to buy NFS Underground 2, Carbon and Most-Wanted (though the city in Most Wanted really wasn&#039;t all that great, and I wish Carbon&#039;s canyons were contiguous with the main-city), and without that, NFS is just another arcade-racer.</description>
		<content:encoded><![CDATA[<p><!-- google_ad_section_start -->Underground&#8217;s slot-racer drags had you avoiding obstacles, jumping jumps and blocking other cars. This one&#8217;s an honest-to-goodness straight-up drag. Which is why it&#8217;s boring.</p>
<p>I played ProStreet all of once. It&#8217;s completely pointless, simply because it&#8217;s no patch on Forza or Gran Turismo, except for drift, and you can&#8217;t enter all the cars in drift. Free-roam was the only reason ever to buy NFS Underground 2, Carbon and Most-Wanted (though the city in Most Wanted really wasn&#8217;t all that great, and I wish Carbon&#8217;s canyons were contiguous with the main-city), and without that, NFS is just another arcade-racer.<!-- google_ad_section_end --></p>
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		<title>By: Samir</title>
		<link>http://www.thetruthaboutcars.com/videogame-review-need-for-speed-prostreet/comment-page-1/#comment-1049432</link>
		<dc:creator>Samir</dc:creator>
		<pubDate>Tue, 16 Dec 2008 05:29:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.thetruthaboutcars.com/?p=187742#comment-1049432</guid>
		<description>Demetri, you&#039;re right, but in NFS Undercover, there was no warmup sequence. 

&lt;em&gt;Also, High Stakes was the first NFS to feature at least visual damage, IIRC.&lt;/em&gt;

Even up until Carbon, damage in those games was only cosmetic. When this game was being developed, EA&#039;s developers made a huge deal about how realistic the damage would be. It was, to say the least, an utter let down.</description>
		<content:encoded><![CDATA[<p><!-- google_ad_section_start -->Demetri, you&#8217;re right, but in NFS Undercover, there was no warmup sequence. </p>
<p><em>Also, High Stakes was the first NFS to feature at least visual damage, IIRC.</em></p>
<p>Even up until Carbon, damage in those games was only cosmetic. When this game was being developed, EA&#8217;s developers made a huge deal about how realistic the damage would be. It was, to say the least, an utter let down.<!-- google_ad_section_end --></p>
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		<title>By: Brian E</title>
		<link>http://www.thetruthaboutcars.com/videogame-review-need-for-speed-prostreet/comment-page-1/#comment-1048941</link>
		<dc:creator>Brian E</dc:creator>
		<pubDate>Tue, 16 Dec 2008 03:07:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.thetruthaboutcars.com/?p=187742#comment-1048941</guid>
		<description>High Stakes may have had visual damage, but it did nothing to the car itself. You could still drive along after ramming a tree so hard that it brought the car to a stop instantly (since trees and other objects were immovable objects). Nonetheless I think it was the zenith of the series, followed by a branded Porsche-fest and then a series of increasingly buggy &quot;so cool it hurts&quot; rice-fests.</description>
		<content:encoded><![CDATA[<p><!-- google_ad_section_start -->High Stakes may have had visual damage, but it did nothing to the car itself. You could still drive along after ramming a tree so hard that it brought the car to a stop instantly (since trees and other objects were immovable objects). Nonetheless I think it was the zenith of the series, followed by a branded Porsche-fest and then a series of increasingly buggy &#8220;so cool it hurts&#8221; rice-fests.<!-- google_ad_section_end --></p>
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		<title>By: TomAnderson</title>
		<link>http://www.thetruthaboutcars.com/videogame-review-need-for-speed-prostreet/comment-page-1/#comment-1048761</link>
		<dc:creator>TomAnderson</dc:creator>
		<pubDate>Tue, 16 Dec 2008 01:40:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.thetruthaboutcars.com/?p=187742#comment-1048761</guid>
		<description>Good review, Samir. It really does seem to be the most &quot;confused&quot; NFS game so far. Still pretty fun, but the franchise seems lost in the woods all the same.

Also, High Stakes was the first NFS to feature at least visual damage, IIRC. I think it was also the first to have customization.</description>
		<content:encoded><![CDATA[<p><!-- google_ad_section_start -->Good review, Samir. It really does seem to be the most &#8220;confused&#8221; NFS game so far. Still pretty fun, but the franchise seems lost in the woods all the same.</p>
<p>Also, High Stakes was the first NFS to feature at least visual damage, IIRC. I think it was also the first to have customization.<!-- google_ad_section_end --></p>
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		<title>By: Demetri</title>
		<link>http://www.thetruthaboutcars.com/videogame-review-need-for-speed-prostreet/comment-page-1/#comment-1048681</link>
		<dc:creator>Demetri</dc:creator>
		<pubDate>Tue, 16 Dec 2008 01:32:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.thetruthaboutcars.com/?p=187742#comment-1048681</guid>
		<description>&quot;Drag racing, new to the NFS franchise&quot;

They had street drag racing in NFS Underground 1 and 2.

Does this one force you to make garish visual mods to you car to progress through the game?  I always hated that about the Underground games.  The other thing I can&#039;t stand is the &quot;rubber band racing&quot; where the AI will cheat you by artificially keeping the race close.  I go to Gran Turismo when I want real racing, but I do have fun with the NFS games, especially NFSU2 with the free-roaming environment.</description>
		<content:encoded><![CDATA[<p><!-- google_ad_section_start -->&#8220;Drag racing, new to the NFS franchise&#8221;</p>
<p>They had street drag racing in NFS Underground 1 and 2.</p>
<p>Does this one force you to make garish visual mods to you car to progress through the game?  I always hated that about the Underground games.  The other thing I can&#8217;t stand is the &#8220;rubber band racing&#8221; where the AI will cheat you by artificially keeping the race close.  I go to Gran Turismo when I want real racing, but I do have fun with the NFS games, especially NFSU2 with the free-roaming environment.<!-- google_ad_section_end --></p>
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