Review: Test Drive Unlimited 2

Sajeev Mehta
by Sajeev Mehta

Test Drive Unlimited 2 (TDU2) is the latest pistonhead-oriented video game, a genre I’ve enjoyed since Test Drive first arrived in 1987. My PS3 usually spins two amazing time wasters: Gran Turismo 5 (GT5) for sheer hotshoe geekiness and the Grand Theft Auto series (GTA) for snark, storyline and reality-blurring gameplay. TDU2 sets out to blend elements of both, making it unique and intriguing in concept alone. But does the promise of a game that’s less serious than GT5 but more car-focused than GTA work in practice?

True to the GTA-side of the equation, TDU2 is escapism incarnate: you start in Ibiza (Hawaii comes later), the island famous for catering to the wealthy party-going set. That implies the need for top dollar super cars, flashy SUVs, and old school classics. The need for low-rent valets is obvious. That’s who “you” are: a hotel car-jockey daydreaming of a Jack Baruth racing lifestyle.

It’s a fun premise: TDU2 starts with poolside trust fund babies in a Penthouse apartment. You decide which person (avatar) best represents you: White/Black/Asian guy or girl. This sucks if you are a brown person but eventually I found a plastic surgery center, spent thousands of dollars and made “him” look more like me. Yes, really.

Back to the Penthouse: we learn that said party is in your honor. And there’s a gift in the garage: a Ferrari California! A woman wearing a dress tighter than Chrysler’s operating profit wants you to drive it. There are Barbie-doll females aplenty, but this is a “T for Teen” rated game: car-related dialogue matches the labored smack talk of a Fast And Furious flick. Ordinary conversations are whitewashed to the point of vapid PR jabber. Worse still, the majority of characters are complete douchebags, even the nice folks are fake and robotic compared to GTA.

Then again, there’s no Holy Grail of car-gaming communications: unlike GT5, TDU2 never insists on a catalytic converter upgrade on a pre-emissions vehicle. Good for them.

Back to the game, your birthday party is just a dream. And “you” wake up as a lowly valet, working up the ranks of a racing series called Solar Crown. The premise is kid friendly: TDU2 gets youngsters interested in cars by adding the social gaming elements of Xbox/PS3 consoles into the pistonhead mix. Kids won’t forget their smart phone aspirations, but TDU2 could make them lust for a Pagani Zonda.

Let’s dig into the social world: unlike GT5, one gets out of their car to do stuff. And you will explore: TDU2 demands purchasing more houses, more cars, attending (terribly pointless) driving schools and interacting with fellow racers on a variety of fronts.

My “favs” include car spots sprinkled around Ibiza: brand specific dealerships, performance garages, and automotive window dressings available via body shops. The free-roam gameplay is entertaining, kept organized by a map so beautifully detailed it makes Google Earth blush and GTA weep in agony. Much like said map, TDU2’s graphics are excellent, but the cars aren’t rendered to the point of GT5’s car-porn realism.

Too bad TDU2’s driving simulator is not for those old enough for a driver’s license. Vehicle dynamics contain enough vague responses to put away the race seat/feedback tiller in favor of a normal controller. And you must drive everywhere, at least once: unlike the geographically-diverse environment of GTA San Andreas, this gets old quickly. Making things worse, the music and DJ chatter is derivative, dull and repetitive. Earning TDU2’s style points for fast driving is also difficult, adding frustration for those with inflamed ADHD. City-to-city travel should let you have your cake and eat it too: this game takes too long to get to the goods, it’s an exercise in patience.

But, like the others, TDU2 lets one drive like a maniac without the pitfalls of vehicle collisions and their associated legal fees. Speaking of, there’s little damage upon impact and the island is deserted, aside from vehicular traffic. But the in-car views of the island are thrilling: watching the Lotus Espirt’s needles move to the right at full throttle was a great thrill compared to the UR-Accolade version of this game.

Back to why this is a non-driving simulator: while not a raging fan of online play, meeting fellow racers in the (awesomely rendered) clubhouse was wicked-cool. There were challenges aplenty created by fellow gamers, available at an activity desk. Back on the road, if you spot someone worth challenging, flash your lights, wait for confirmation, and get ready to rumble.

I’ve barely scratched the surface in this review, mostly because it feels like explaining the concept of an all-inclusive resort to someone that’s never seen an airport. This YouTube review will narrow the gap. If you like online interaction and wish to endlessly modify parameters such as the design of your homes/cars/avatar, this game can go on forever. Even with the driving simulator flaws and utterly trite dialogue, TDU2 is worth owning. If you have kids.

Atari provided a copy of Test Drive Unlimited 2 for this review.




Sajeev Mehta
Sajeev Mehta

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  • Alex Nigro Alex Nigro on Apr 01, 2011

    A little OT, Sajeev, but if you're looking for someone to do a Shift 2 Unleashed review, and TTAC is still accepting reader submissions, I'm game, pun intended. I have an Xbox 360 copy of Shift 2, and I'm going to put some serious time into it over the next week or so.

  • Flipper35 Flipper35 on Apr 13, 2011

    Mostly curious if others had played both. I tend more towards the sim side if I am playing myself, but I have to admit that NFS-MW is a blast with my 9 year old daughter.

  • David Murilee Martin, These Toyota Vans were absolute garbage. As the labor even basic service cost 400% as much as servicing a VW Vanagon or American minivan. A skilled Toyota tech would take about 2.5 hours just to change the air cleaner. Also they also broke often, as they overheated and warped the engine and boiled the automatic transmission...
  • Marcr My wife and I mostly work from home (or use public transit), the kid is grown, and we no longer do road trips of more than 150 miles or so. Our one car mostly gets used for local errands and the occasional airport pickup. The first non-Tesla, non-Mini, non-Fiat, non-Kia/Hyundai, non-GM (I do have my biases) small fun-to-drive hatchback EV with 200+ mile range, instrument display behind the wheel where it belongs and actual knobs for oft-used functions for under $35K will get our money. What we really want is a proper 21st century equivalent of the original Honda Civic. The Volvo EX30 is close and may end up being the compromise choice.
  • Mebgardner I test drove a 2023 2.5 Rav4 last year. I passed on it because it was a very noisy interior, and handled poorly on uneven pavement (filled potholes), which Tucson has many. Very little acoustic padding mean you talk loudly above 55 mph. The forums were also talking about how the roof leaks from not properly sealed roof rack holes, and door windows leaking into the lower door interior. I did not stick around to find out if all that was true. No talk about engine troubles though, this is new info to me.
  • Dave Holzman '08 Civic (stick) that I bought used 1/31/12 with 35k on the clock. Now at 159k.It runs as nicely as it did when I bought it. I love the feel of the car. The most expensive replacement was the AC compressor, I think, but something to do with the AC that went at 80k and cost $1300 to replace. It's had more stuff replaced than I expected, but not enough to make me want to ditch a car that I truly enjoy driving.
  • ToolGuy Let's review: I am a poor unsuccessful loser. Any car company which introduced an EV which I could afford would earn my contempt. Of course I would buy it, but I wouldn't respect them. 😉
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